Day 3 PM Session Plan
Creating a First Person Shooter
Session Introduction
TEACHER LED
Start the course with slides 1 and 2 that tells students what they will learn during the course.
Then lead into the overview of the first day.
What are we doing?
How to use raycasts to simulate bullets
How to add a scope to your gun
Then lead into the overview of the first day.
What are we doing?
How to use raycasts to simulate bullets
How to add a scope to your gun
Raycasts
SELF PACED
Students will learn:
How to implement raycasting
How to use raycasts to interact with the game
How to add a crosshair
How to implement raycasting
How to use raycasts to interact with the game
How to add a crosshair
Adding a Scope
SELF PACED
Students will learn:
Using images to create a temporary HUD
How to modify the FoV to create a zoom effect
Using images to create a temporary HUD
How to modify the FoV to create a zoom effect