This course utilizes the Unity game engine to teach students game design and development. Students will build 2D and 3D worlds and utilize C# scripts to create desired game mechanics. During the second half of the course, students will work with a team to create a game using a collection of custom tutorials provided with each of the base game templates provided. Students will publish their games, use collaboration software, and have the option to continue working with their development team after the course is complete.
In the Scripting Basics session, you will:
In the Basic Development Process session, you will:
In the 2D Game Templates session, you will:
In the Game Development Teamwork session, you will learn about:
In the Building Your Game session, you will create a game while learning advanced concepts using these lessons:
In the Launch session, you will: