Day 5 PM Session Plan

This session students will finish, publish, and present their games.

Publishing a Game

SELF PACED
After coming back from lunch, allow the students time to make their games playable and stable.

Students will then publish their games using Unity's Export system. This will allow the game to be zipped, moved to, and played on another PC.

Once exported, students will present their games to the rest of the class.