Day 3 PM Session Plan

Adding levels for Shooters, Dungeons, Adventure games, and RPGs

Presentation Slides

Session Introduction

TEACHER LED
Start the course with slides 1 and 2 that tells students what they will learn during the course.

Then lead into the overview of the day.

Students will learn to modify:

Their shooter game
Their dungeon game
Their adventure game
Their RPG

Shooter Mods

SELF PACED
Students will learn:

How to use Navigation Meshes
How to make waves of enemies
Creating and moving enemy Spawn Points
Animating a health bar

Dungeon Mods

SELF PACED
Students will learn:

How to modify their dungeon game
MORE TBD

Adventure Mods

SELF PACED
Students will learn:

Common adventure elements
3D platforming
How to add doors and buttons
Adding objects
Key and Lock mechanisms
How to make teleporters and portals

RPG Mods

SELF PACED
Students will learn:

The structure of an RPG
Scriptable Objects and Events
How to modify their worlds
Add a User Interface (UI)
Adding Quests
Adding new enemies
How to spawn enemies over time
Other ideas for game design